![]() ![]() This has no effect in PVP combat.ĭirty Hands has been renamed to Malefic Impact.Ĭrashing Chaos redesigned – Summon Infernal increases the damage of your next 8 casts of Chaos Bolts by 50% (10% in PvP combat) or your next 8 casts of Rain of Fire by 70% (15% in PvP combat).ĭimensional Rift damage increased by 15%. ![]() Consuming a Demonic Core reduces the cooldown of Grimoire: Felguard by 1 second. Umbral Blaze now retains remaining damage when reapplied.Ģ-piece tier set bonus adjusted – Demonbolt damage increased 20% (was 15%). Umbral Blaze now has a 15/30% chance of occurring (was 8/15%). Shadow's Bite has been re-added and is now located where Fel Covenant was.Ĭall Dreadstalkers damage increased by 15%.īilescourge Bombers’ Soul Shard cost has been reduced to 0 (was 2). Seed of Corruption’s cast time has been reduced to 2 seconds (was 2.5 seconds).ĭemonic Knowledge has been re-added and is now located where Shadowflame Acolyte was.ĭemonic Knowledge now more reliably procs at a 15% chance. Unstable Affliction damage increased by 10%. We’ve been reading through the feedback provided over the past week and want to provide an update with a look at the changes you’ll see in the next PTR build. While Affliction and Destruction are also getting some changes, Demonology is the star of the show, as it will be receiving many changes to compensate for the recent massive nerfs. *shiver*īlizzard have given players a preview of the upcoming 10.1.5 PTR build where they are giving Demonology some buffs after the very bad reaction the community had to recent changes. Congratulations! You have discovered Ironhorn Enclave. Click that green exclamation point enjoy that nice, easy flight back down. Make a left across the water and take the path upwards on the other side and there, as you arrive-out of breath and cold-is your flight path. You’ll eventually reach a sharp right that takes you down a rocky path leading straight into a small dwelling. Once across, head slightly down the hill to your left. Up, up, up you go until you reach a building and a distinctly unsafe-looking wooden bridge across a gaping chasm. It’s very steep and narrow in certain spots. The path takes you under strings of flags and twists left and right through the snow. Once across, keep to the right and follow the path up the hill. On your left you’ll see a wooden bridge you'll use to cross the river. At the top of the hill take a sharp right, avoiding the mobs ahead of you, and keep to the right of the river. Please check it out! We look forward to seeing you on the streets and rooftops of Prague.Start at Thunder Totem, take the path north, and keep going up the hill. You can also find a FAQ here to help answer some immediate questions you may have. And keep up to date with the latest news and updates on our Twitter account. You can also socialize with our developers and fellow Kindred on our Discord server. ![]() So, please make sure that you sign up for our newsletter to stay informed about the latest news and information from Bloodhunt. Please do note that keys are limited, and although we may not be able to invite everyone at this point, we are already looking into doing a larger test in the near future. To accomplish this, we are starting an exclusive Closed Alpha test which will start on July 2nd, 2021. This Closed Alpha is by invite only and if you wish to get a chance to participate you simply have to sign up to receive our newsletter. We will also be handing out a few Alpha keys on our Twitter account and our Discord server. Also keep an eye open for Bloodhunt streams on Twitch, as there will be a few key giveaways. We are getting closer to the finishing line but first we need to get feedback on what you think about our game, while at the same time testing our server infrastructure and in-game systems. We hope that you enjoyed our newly released gameplay trailer! We are very excited to announce Bloodhunt, the very first game from the team here at Sharkmob. ![]()
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